<h1>更新日志</h1>
<h3>22/08/2019</h3>
<ul>
  <li>优化和平衡更改</li>
  <li>错别字</li>
  <li>核弹修复</li>
  <li>战斗崩溃修复</li>
</ul>
<h3>21/08/2019</h3>
<ul>
  <li>建筑物叠加倍数</li>
  <li>优化</li>
</ul>
<h3>v0.3 - 19/08/2019</h3>
<ul>
  <li>每次战斗可以打多个块，新的推进器和声望</li>
  <li>船舶类和船舶模块</li>
  <li>三项新研究</li>
  <li>两座新建筑</li>
  <li>“寻找机器人”声望</li>
</ul>
<h3>16/06/2019</h3>
<ul>
  <li>保存模块后部署机器人（避免不相关的生产停止）</li>
</ul>
<h3>13/06/2019></h3>
<ul>
  <li>战斗代码优化</li>
</ul>
<h3>09/06/2019</h3>
<ul>
  <li>修复搜索声望问题</li>
</ul>
<h3>08/06/2019</h3>
<ul>
  <li>修复技能点在声望时，会重复</li>
  <li>修复声望重置</li>
</ul>
<h3>07/06/2019</h3>
<ul>
  <li>修复声望购买bug（获得更多点数）</li>
  <li>新的“敌人打败”选项自动搜索敌人的自动化人员</li>
</ul>
<h3>04/06/2019</h3>
<ul>
  <li>修复转生每20个级别</li>
</ul>
<h3>03/06/2019</h3>
<ul>
  <li>修复 模块数量</li>
  <li>新增名称到无人机工厂声望</li>
  <li>修复声望页bug</li>
  <li>修复了搜索页面可能出现的内存泄漏</li>
  <li>战斗后至少增加了5ms的暂停时间</li>
</ul>
<h3>01/06/2019</h3>
<li>新的声望系统</li>
<h3>16/05/2019</h3>
<ul>
  <li>修复导弹工厂声望</li>
  <li>无人机的生产和消耗也会影响战士无人机</li>
  <li>修复了小屏幕的选项页面</li>
  <li>在自动关闭之前移动机器人部署</li>
</ul>
<h3>13/05/2019</h3>
<ul>
  <li>没有声望模式选项</li>
  <li>更新信息</li>
</ul>
<h3>12/05/2019</h3>
<ul>
  <li>添加了一个标志，使自动人员不会停止声望</li>
  <li>优先级可以为零</li>
  <li>舰队在超出海军能力时迅速解散</li>
  <li>修正了防御错误 bug</li>
  <li>修正了保存错误</li>
</ul>
<h2>v0.2 - 11/05/2019</h2>
<ul>
  <li>转生每20个声望等级，额外奖励</li>
  <li>40 更多的声望</li>
  <li>敌人和声望重新平衡</li>
  <li>民用船舶</li>
  <li>战列舰之后的新飞船等级</li>
  <li>两个新武器</li>
  <li>更多的研究项</li>
  <li>修复一些小问题和描述文字</li>
</ul>
<h3>08/05/2019</h3>
<ul>
  <li>修复滚动条</li>
  <li>修复一些描述</li>
  <li>在保存页面中提交分数的新按钮</li>
  <li>修复船厂飞船数量</li>
  <li>机器人 c. 部署优先级更严格</li>
</ul>
<h3>05/05/2019</h3>
<ul>
  <li>修复按月扭曲七个月而不是一个月</li>
</ul>
<h3>04/05/2019</h3>
<ul>
  <li>新的扭曲选项</li>
  <li>新模块“更多无人机”</li>
  <li>顶部添加新的敌人选项</li>
  <li>修复小bug和描述</li>
  <li>PlayFab自动保存选项，测试中</li>
</ul>
<h3>03/05/2019</h3>
<ul>
  <li>即使不在战斗中也能自动下一步工作</li>
  <li>隐藏拆除按钮（选项 - >用户界面）</li>
  <li>新的自动化人员界面</li>
  <li>新的研究自动化人员扭曲</li>
  <li>修正了一些小错误</li>
</ul>
<h3>02/05/2019</h3>
<ul>
  <li>无限的海军容量</li>
  <li>非常数量限制在10k</li>
  <li>修复研究toast名称bug</li>
  <li>更大的滑条</li>
</ul>
<h3>01/05/2019</h3>
<ul>
  <li>Fixed issue with negative mods</li>
  <li>Auto sort for researches</li>
  <li>Improved prestige tab</li>
  <li>Added modal windows for prestige and ascension</li>
  <li>Fixed typos</li>
</ul>
<h3>30/04/2019</h3>
<ul>
  <li>Added enemy level on battle page.</li>
  <li>Better slider and number input for shipyard and mods.</li>
  <li>Battleship research now require 1e17 research instead 1e19</li>
  <li>Updated some descriptions.</li>
  <li>Added modal window with explanations after unlocking corvette.</li>
  <li>Removed the extra price for upgrade fleets.</li>
</ul>
<h3>29/04/2019</h3>
<ul>
  <li>Fixed auto fight min %</li>
  <li>Fixed auto shipyard warp</li>
  <li>Fixed auto fleet upgrade preventing from modify ships design</li>
  <li>New formula for enemy defense, now star and increase slowly</li>
</ul>
<h2>v0.1 - 28/04/2019</h2>
<ul>
  <li>
    Naval capacity capped ad 10k because of performance. Naval capacity now is
    more difficult to obtain but larger ship require less.
  </li>
  <li>Removed limited storage from metal, crystal and alloy.</li>
  <li>
    Fixed Automators saving and now automators don't reset with prestige.
  </li>
  <li>Added options to search for custom level with Search Automator.</li>
  <li>Added shipyard warp automator.</li>
  <li>
    "Expensive / Economic" mod now stack additive instead of multiplicative.
  </li>
  <li>Missile and nuke buff.</li>
  <li>Prestige rest.</li>
  <li>Changed "+200% energy" prestige to "+400% research".</li>
  <li>Fixed minor some minor bugs and descriptions.</li>
  <li>Increased search required.</li>
</ul>
